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Booth Buttons & Components 2025 ​

📖 Getting Started ​

1

Install SDK

Make sure you have the PJKT SDK installed and are logged in with a representative account.

Need help? Check the Getting Started Guide
2

Import Package

Navigate to PJKT SDK > SDK2 and find the PJKT 2025 Button Prefabs under âš™ī¸ Settings.

3

Use Prefabs

Find prefabs in Assets\PJKT\Button Prefabs 2025\Prefabs. Choose from:

  • Buttons: UI Button triggered
  • Collision: Collider activated
  • Toggle: UI Toggle with state
4

Configure & Test

Set required properties in the inspector and test in Play Mode or Build & Test.

Check the demo scene at Assets\PJKT\Button Prefabs 2025\Demo Scene\Demo Scene.unity

âžĄī¸ TeleportPlayer ​

⚡

Teleport Player Component

Instantly transport players to designated locations with configurable usage settings.

🎮 In-Game Demonstration

đŸ› ī¸ Editor Tool Setup

📝 Configuration Options

Teleport Destination
Transform reference for the target teleport location
UI Buttons
Optional Unity UI button references for trigger activation
One-time Use
Toggle for single-use functionality
💡Use the inspector's visual guides and gizmos to easily set up teleport locations

🔄 ResetPickups ​

â†Šī¸

Reset Pickups Component

Reset VRCObjectSync pickups to their original positions with optional user restrictions.

🎮 Functionality Demo

📝 Configuration Options

Pickups To Reset
List of VRCObjectSync components to be reset
Use Whitelist
Enable user access restrictions
Allowed Users
List of usernames with reset permissions
UI Buttons
Optional Unity UI button references

đŸ‘Ĩ OpenGroupInformationContainer ​

đŸ‘Ĩ

Group Information Component

Display your group's information or store page through interactive elements.

🎮 Functionality Demo

📝 Configuration Options

Group ID
Your group's unique identifier (grp_xxxx-xxxx-xxxx-xxxx)
Open To Store
Toggle to open group's store page instead
UI Buttons
Optional Unity UI button references
💡Find your Group ID in your VRChat group's URL: vrchat.com/home/group/grp_xxxx...

🔘 ButtonToggle ​

🔄

Object Toggle Component

Toggle visibility of objects and control animations with customizable states.

🎮 Functionality Demo

📝 Configuration Options

Objects To Toggle
GameObjects to be toggled on/off
Animator Settings
Animator component and boolean parameters
UI Elements
UI buttons and toggles for interaction
Starting State
Initial state configuration on player load

đŸŽ¯ Starting State Options

Do Nothing
Maintain editor state, invert on press
Enable All
Start with all objects enabled
Disable All
Start with all objects disabled

🔧 Troubleshooting ​

âš ī¸

Missing Components

Verify that all required colliders or UI components are properly assigned

🔍

Group ID Format

Ensure Group ID matches format: grp_xxxx-xxxx-xxxx-xxxx

đŸŽ¯

Unity UI Issues

Check UI button connections and event system setup.

đŸŽ¯

Need help?

Ask in representative channels of our Discord.

Made with đŸĻ and ☕.

🚧 Documentation is WIP