Getting Started with PJKT SDK β
π Prerequisites β
Basic Unity setup
Make sure you are setup with the VCC and basic Unity setup for VRChat creation.
Editor Creator Companion (VCC)
Download from the official VRChat website if needed
π Step-by-Step Guide β
1
Add SDK Repository to VCC
Click the button below to add the PJKT SDK repository to your VCC:
Your browser may ask for permission to open VCC
2
Create New World Project
Set up a new Unity world project in VCC:
- Open the "Projects" tab
- Click "Create New Project"
- Select "Unity 2022 World" project type
- Choose "Unity 2022 Worlds Project"
- Enter your project name
- Click "Create Project"
Make sure to give your project a descriptive name related to your booth.
3
Project Creation and Package Import
Wait for VCC to create your project and download necessary packages.
This process may take a few minutes.
4
Add the SDK Package
- Find your project in the VCC project list
- Click "Manage Project" to access package management
- Locate "Projekt: Community SDK" in the package list
- Click the "Add" button next to the package
Don't forget to come back to this step occasionally to check for updates.
5
Unity Editor Launch
Unity will automatically launch and begin initial setup.
This process may take a few minutes.
If Unity opens in "Safe Mode", click the "Exit Safe Mode" button in the top-right corner and confirm the prompt asking if you're sure. This is normal for first-time setup, due to PJKTSDK scripts compiling before VRChat SDK.
6
Explore Unity Scene
You'll be presented with a blank Unity scene - your canvas for creation!
7
Handle Initial Console Messages
You may see some console messages during first-time setup.
Initial β οΈwarnings are common, press the clear in your console. If everything dissapears, everything is good.
π Congratulations! β
Your PJKT Booth Project is Ready!
You can now start building your booth in Unity.
